Sometimes, we want to load textures in THREE.js and JavaScript.
In this article, we’ll look at how to load textures in THREE.js and JavaScript.
How to load textures in THREE.js and JavaScript?
To load textures in THREE.js and JavaScript, we call loadTexture
with a callback that’s called when the texture is loaded.
For instance, we write
const texture = THREE.ImageUtils.loadTexture("crate.gif", {}, () => {
renderer.render(scene);
});
to call loadTexture
with the path to the texture file.
And we call it with a callback that’s called after the texture is loaded as the 3rd argument.
Conclusion
To load textures in THREE.js and JavaScript, we call loadTexture
with a callback that’s called when the texture is loaded.